{"version":"1.0","provider_name":"gameLover","provider_url":"https:\/\/www.cope.es\/blogs\/gamelover","title":"Entrevista: Shadow of the Tomb raider - gameLover","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"LMoBE18whX\"><a href=\"https:\/\/www.cope.es\/blogs\/gamelover\/entrevista-shadow-of-the-tomb-raider\/\">Entrevista: Shadow of the Tomb raider<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/www.cope.es\/blogs\/gamelover\/entrevista-shadow-of-the-tomb-raider\/embed\/#?secret=LMoBE18whX\" width=\"600\" height=\"338\" title=\"\u00abEntrevista: Shadow of the Tomb raider\u00bb \u2014 gameLover\" data-secret=\"LMoBE18whX\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/www.cope.es\/blogs\/gamelover\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/www.cope.es\/blogs\/gamelover\/wp-content\/uploads\/sites\/13\/2018\/09\/SOTTR_cover.jpg","thumbnail_width":1920,"thumbnail_height":1080,"description":"Hemos hablado con dos destacados miembros de su equipo de desarrollo: Jason Dozois, director narrativo, y Heath Smith, director de dise\u00f1o, que nos detallan las peculiaridades de esta \u00faltima entrega. Hace cinco a\u00f1os, en 2013, nos sorprend\u00eda la idea de recibir un completo reinicio de una de las sagas m\u00e1s ic\u00f3nicas en el mundo de [&hellip;]"}